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"We spend our lives on the run: we get up by the clock, eat and sleep by the clock, get up again, go to work - and then we retire. And what do they give us? A clock."

Dave Allen 
T.M.R'S WORKSTATION :: WELCOME TO THE WORKSTATION 

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Welcome to T.M.R's Workstation, the "online residence" of me, fairly commonly known as T.M.R, sometimes as The Magic Roundabout, Jason, " oy, git face!" and assorted other titles which are probably far too rude to be repeated in polite company. Or any other kind of company for that matter. This page is the latest three installments from my blog and, for the more masochistic amongst you who feel the need, click here to read the remaining drivel.

 [ Workprint – September 2017 ] posted 2017-09-05T10:03:02Z 

The lack of releases means this blog has been even quieter than usual… but things continue to happen in the background. For example, the rewrite of the Hex Files is still in the “exploratory stage” as I settle on an assembler and IDE to target, rethink the running order and actually start doing a bit [&#... [more]

 [ Workprint – August 2017 ] posted 2017-08-05T09:51:36Z 

Hammer Down is pretty much out of the door now barring unforeseen circumstances, and I’m getting to the point where I’m starting to consider which project to pick up from my overflowing folder of work files. I do have one specific idea already though; for ages I’ve been promising myself that some time would be [&#... [more]

 [ Workprint – July 2017 ] posted 2017-07-12T10:05:13Z 

Yes I’m running late with the workprint post again (or perhaps I should say “as usual”) but, now that I’ve settled back into playing with game code, there’s been some time over the last couple of weeks spent dabbling with Z80 and quite a bit of head scratching about how to do software sprites; I’ve [&#... [more]

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