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Welcome to T.M.R's Workstation, the "online residence" of me, fairly commonly known as T.M.R, sometimes as The Magic Roundabout, Jason, " oy, git face!" and assorted other titles which are probably far too rude to be repeated in polite company. Or any other kind of company for that matter. This page is the latest three installments from my blog and, for the more masochistic amongst you who feel the need, click here to read the remaining drivel.
Hammer Down is pretty much out of the door now barring unforeseen circumstances, and I’m getting to the point where I’m starting to consider which project to pick up from my overflowing folder of work files. I do have one specific idea already though; for ages I’ve been promising myself that some time would be [... [more]
Yes I’m running late with the workprint post again (or perhaps I should say “as usual”) but, now that I’ve settled back into playing with game code, there’s been some time over the last couple of weeks spent dabbling with Z80 and quite a bit of head scratching about how to do software sprites; I’ve [... [more]
Another release so soon? MD201706 is merely a plotter with some cosmetic niceness, but the code is a little unusual; it needs a SuperCPU (which can be emulated in recent versions of VICE and, unless it’s lying, it should run on either PAL or NTSC) or the Turbo Chameleon set to 6MHz or faster in [... [more]